So I'm torn about DoW3. On one hand I really want to support the game and Relic by buying it now despite being a bit mixed on the game (and I'm sure it'll get better with new factions and content) but on the other hand, the game ran pretty awfully on my mediocre Nvidia 640.
Yeah, not only does it look pretty horrible but it also ran like at 10-15 frames a second.
I know CoH2 ran terribly on my Laptop (which was a Nvidia 650) back in 2013 but now it runs mostly smoothly and it looks slightly more detailed than in DoW3
So the question is: Will DoW3 be optimized better soon/over time like CoH2 was? And will it be optimized for the Nvidia 640 and others even though the minimum listed was the 460 which is considered slightly better?
Thank you
Comments
GuruSkippy
I run it with a GTX 570 1.25 GB at 40-50 FPS.
Connatic
I heard DoW 3 is better optimaized than CoH 2, but that doesn't take much. I think you would get better performance boost from a new CPU than a graphics card anyways. I built a new pc with an i7-7700 4.5ghz just to make sure I can run this game at 60fps.
With that and a GTX 970, I think I'd just dipped below 60fps during 3v3 teamfights on High settings, no AA, but even then it was stable so still felt good. No random drops to 1fps or anything.
Although side note. I was fighting a 3v3 against some Ranger Spam, and at one point it looked like he fired every single Recon Beacon he had all at once at the same spot on my screen and WRECKED my fps. Seems like an odd performance bug.> @GuruSkippy said:
So yeah, don't worry about the video card. Worry about your CPU first.
The_bad_Frag
Don't buy a shitty 7700k. Buy an X99 CPU or wait for X299. Mainstream CPUs are crap.
Zeroone
Actually, buy whatever you got $$$ for... 7700k is great even for 4k gaming. $1000 you can buy a very decent machine that's also future proof.
SteelRonin
DoW 3 runs better in my pc than CoH 2.
GTX 970
16 gb ram
i7
SSD
GabesRage
You can run Stacraft 2: Legacy of The Void on Ultra Graphics settings across the board. With a potato.
There are legitimate optimization concerns with this title. Frankly, I feel like this title is set to be released in two days, and the game isn't even finished. It reminds me of games I've seen that really needed another full month of development. Due to poor optimization and poor PvP balancing I'm going to have to mentally file this game away with others that were released prematurely. That's unfortunate, I've played about 9 other Relic titles, and this is the first time I've ever seen this studio pop out a half-baked product. I'll have to keep that in mind for Steam review.
Silk
The game runs correctly on most machines though. I've seen people say they can play it with a GTX560.
And game is pretty balanced. Even the infamous Ranger spam has counters (see ESL tourney).
EDIT:
So you don't consider the game good/fun, but you'll still buy it, and leave a bad review? That's some dedication.
NeroVipusQc
Open beta for me was smooth on my laptop, i7 4720 HQ @ 2.6 + gtx 960m 4gb + 16gb of RAM. Settings were @ 1920x1080, textures high and some med settings with 40-50 fps. Hope this helps for others
Czevak
GTX 970 and an i7 4790k @ 4.00ghz. Maxed everything and runs smoothly at 60fps at 1920x1080.
Gorb
I wouldn't recommend buying this game in the hope that it improves for your GPU that is below minimum specifications. I'd wait and see how it goes, maybe save up for a GPU upgrade at the moment.
Try and avoid anything below an X50 in the nVidia series (650, 750, etc) as these aren't considered good cards for gaming.
CleanAndClear
>
Hmm, have you ever played something like DoW2? That game's balance on release (unfortunately not only on release) was "not really good" and that game has problems running smoothly even these days on high end machines. And I love DoW2 and played a lot of it btw.
Also, like 4 years ago, I played SC2 on the very same very old PC I have now, and while I was able to play 1v1 smoothly, at least early to mid-game, I had unplayable FPS in 2v2s already. In DoW3, although in 1v1 I run about 30 FPS, It doesn't get much worse even in 3v3s. The game is very well optimized if you ask me.
Gorb
I missed this the first time around, but I wanted to clear something up just in case you weren't around for the launch of DoW II. That game had severe issues with performance on release (as did CoH 2, for very different reasons and indeed in very different areas). Not to critique the team, because they put a lot of effort into addressing this (in both cases), but simply to point out that launch issues with performance (and certainly, far more than any reported this time around) are not a new thing to game launches (by Relic or any company, really).
To use this as base to characterise it as "half-baked" is a further disagreement, but a different tangent than commenting purely on the technical stability of past games. I helped out a lot volunteering around DoW II's launch with technical support, and I remember the dreaded Error 183.
EDIT
@CleanAndClear beat me to it
Zeroone
How can you say that the game is not finished when it's not even out lol. Just go back to minecraft dude, we will game DoW3 no worries.
GabesRage
That game had severe issues with performance on release (as did CoH 2, for very different reasons and indeed in very different areas). Not to critique the team, because they put a lot of effort into addressing this (in both cases), but simply to point out that launch issues with performance (and certainly, far more than any reported this time around) are not a new thing to game launches (by Relic or any company, really).
OK, so you just admitted that Relic has a history of launching games poorly optimized, which is an admission. And then you deny it is "halfbaked". Thank you for helping me prove my point. For the record, NO not all/any company launches unfinished games. While EA and some of those guys are famous for it, companies like Blizzard/Valve do not engage in that practice. IMO I think this game here is clearly falling into the wrong side of that spectrum- games shipped before they are complete.
I realize that some folks think I'm a "minecraft playing" troll, but I'm the medicine these forums need. Nobody is doing one darn bit of good slamming constructive criticism as "trolling", stifling dissent opinion by having moderators come in to dismiss critiques, and generally painting this launch with rose-colored glasses. If you really care about this game, understand that right now in the last days of the formative period the developers need to have an honest understanding of everything wrong with their game. Otherwise they don't know what to take a look at for improving, to make the game better for everyone! Frankly, all this white knighting is the single worst thing you can be doing.
Zena
I hope the release build is better. The new nvidia drivers are out for release and hopefully it runs better. My sli ran slower than a single card. On a asus rog 1440p 165hz monitor i would go from 110fps down to 80fps on a single 1080gtx ti. i should get over 150fps easy on 1card, sli if or when i can force it should give over 200fps. So if you got up to 60fps on a 970 then its not optimized well for new hardware and upgrading hardware for this game won't cost big bucks.
Renner
I've found this DoW3 test:
http://gamegpu.com/images/stories/Test_GPU/strategy/Warhammer_40000_Dawn_of_War_III_/wd2_2560.png
As you can clearly see, SLI and CF aren't supported.
Here's more for the CPUs:
http://gamegpu.com/images/stories/Test_GPU/strategy/Warhammer_40000_Dawn_of_War_III_/wd2_proz.png
http://gamegpu.com/images/stories/Test_GPU/strategy/Warhammer_40000_Dawn_of_War_III_/wd2_amd.png
Zena
oh good find
then my numbers for my 1080gtx ti are correct just a bit above that graph
I used evga precision for my estimates
yup correct again i have a i7 6700k but mine went to 110fps not oced
Gorb
I said that Relic's games have had performance issues in the past, as a counterpoint to your statement that no Relic game you'd played before had been as half-baked as DoW III (based on criticism of its performance). If previous games had had issues with performance, then either you didn't play them, or they were (understandably) so far in the past you don't remember the issues as strongly.
"unfinished" is a very different statement from criticising the performance, too. This is why I was speaking strictly about the performance of the game. Opinion post.
GabesRage
@Gorb would it be possible for me to publish one single comment here on these forums that you do not reply, to denouncing me? Maybe just once?
Gorb
Not a problem. I defer to @CleanAndClear instead, as they're obviously phrasing things better than I am.
CleanAndClear
Now that's a compliment, thanks, because I'm not a native speaker. But putting together a longer comment is so exhausting and time consuming for me that I can't do more than a few a day and I'm already done today, sorry:))
Spooky
@SuperBumbleB My rig has a budget motherboard w/ i5, GTX 650, 8gb ram. Graphics settings ingame were 720p, medium textures, low AA, and all else on low or off I think and the game looked well enough imo. Frame rate was around 50 but I did experience some dips during super weapons and Whirlwind strikes that had the flaming ground. I should mention that the game seemed to be running in fullscreen windowed mode or some weird thing like that with no option to change it, so even if I had the resolution in game set to 720p it wouldn't have any effect unless my desktop resolution was also set to 720p. Once I figured that out it was all good.
From the screenshot you posted it looks like you have the render scale turned down which I wouldn't recommend, because I got better quality and performance by lowering the actually resolution. It's kind of funny because the game told me the settings I ended up using were above the recommend value, but I got better frame rate than with the recommended settings. Your machine seems to be slightly worse than mine, but 10-15 FPS compared to near 50 is a pretty extreme difference. I feel like tweaking settings could go a long way for you. Personally, I was really impressed with how well optimized it was.