Hello, I finally posted my very first guide about my build which helped me to beat great players, and got me 2 times #3 ESL EU Tournament.
I got 90% winrate with it.
The french version is up so if you want to take a look at it and try to understand how it kind'of work check it here :
http://www.dawnofwar3france.com/index.php/wiki/18-orks/29-build-order-trukk-timing-push
The english version will come soon (I'm translating it). I'll do a up on this post when the eng version is up!
Btw I'm streaming almost everyday (at least I try) so if you want to see how I play it or just got some question about it, feel free to ask!
Have a gud day ya gitz!
Comments
Sambino
I had a look at your guide, but I dont understand any french.
I look forward to the translation!
kickinleg
I skip the lootas (I watch your stream quite a bit and I noticed your lootas often don't get much value and I noticed that when using them myself).
I also get 2 power-nodes as quick as possible and skip any req-nodes until I have the first trukk building, then I ramp up 2-3 req gens. skipping the lootas
also gives me 1-2 easy listening posts.
onmy0wn
Looking forward to your English translation.
Why do you think LP's are so important early? I noticed that only Frontline LP's are worth looking at?!
Mana
@Kingsley there's some variant, sometimes I skip lootas and get Shootas instead, but I usually go for Lootas, they're rly good to turtle/tempo the early game
Larkis
And also Lootaz make a lot of DAKKA!!!!!!!!!!
Mana
Headz'up boyz!
I just finished to translate, so feel free to check it!
Here's the english version finally ! : https://www.gamereplays.org/community/index.php?showtopic=996941
kickinleg
My BO is:
So the BO is more streamlined for really fast trukks, but you have req to spare until you get the power, which is basically the limiting resource in my build until you get the first Trukk out. Now I have some options: EIther Sluggz, LP's, Boyz Hutt+Shootas or ealrier Dakka Hutt + Lootas. I'm really not a fan of early lootas, since the BO's that do well against my BO are very mobile and harass-oriented (Mass-ASM's for example) and I don't wanna go for timing pushes with lootas either, when I'll have a much stronger timing push a few minutes later. So for the same price as 1 loota and the opportunity cost of an earlier dakka-hutt, I can get 1-2 LP's and maybe an additional slugga squad. It's better against mobile harass, since you can cover more points with 2 LP's than with 1 Loota-Squad. I also don't value the Loota as highly in the push, since they are so slow, need set-up time and often, good defensive positioning can render them useless when you try and do a very fast push.
So it's more about: "What can I do with the req I have that makes sense for the build", rather than me valuing LP's extremely highly.
Mana
@kickinleg then ur not doing a Trukk timing push, and you shouldnt tell to someone for what u goes without saying why, I dont understand your build since ur never going to push, but wtv :P
kickinleg
of course I push with the trukks, I also get them quite a bit earlier than you, I just get 2 power-gens first thing after waaghbanner and skip the lootas and any req-gens until the first trukk gets out. Not saying it's better, just different.
kickinleg
I worked on the build some more today, and I can get the first trukk out below 3:30 without any req to spare besides the 2 power-nodes,2 waagh towers and the dakka-hutt. This was just to test how soon I can get the trukks out, I'm not sure if it's too risky. I probably will work on a version that gets the trukk out at around 4 mins, so it coincides with the rocketboyz.
Mana
The big idea isnt to have asap the trukk, its to get a trukk with reinforce upgrade and weirdboy @6mins so you can go for a push and tech at the same time, I usually get right after I start pushing my machine buiilding and killa kans, its a build that scal well in mid-late but u'll have some problems in REALLY late.
I dotn see the point of having a early trukk except the doctrines over it, I can get early trukk too but thats not the point, the title is "Trukk Timing Push", I think ur missing that point, ur going for an early aggression without many tech/macro behind it, but I do (doesnt mean ur build is bad, just saying that we dont have the same objective even if we're using the same units).
Larkis
Why is the trukk so important for you? For me its most a vehicle to catapult some nobs into enemy face but mainly for reinforcing. I dont see combat potential on him.
Mana
Did you read the guide @Larkis ? if so you've missed the whole point around the possibility Trukk offers you, in terms of mecanics and micro, the trukk (with my doctrines set) has a very high potential, beam back your units in needs, replace your units with the catapults (not only to jump in some nobz, but you can disrupts enemy, cover your units of AoE or melee units coming too close of your lootas, free suicide bombz, just watch some of ly replay/stream and u'll see what I mean.
Killyox
Tbh i like Kommando a lot more than Stormboyz. 2 shots can almost wipe out 3 squads of DAs with full shields, banshees and so on putting enemies' eco behind.
If you combine it with bomb plant + detonaton you can easily wipe then in the blink of an eye.
Personal preference I guess but bein' sneak is all
Also if you combine stun bomb or stun mine with shootaz nades it's pretty deadly too.
But I play 3v3 mostly for more dakka so it may not work as great in 1v1.
Larkis
Sadly to say not completely have lot to do on work. sorry.
kickinleg
I think it might depend heavily on the MU and your and the opponents elites on which build is better suited. I really like weirdboy first as well, but if the opponent runs a 2-elite, It's not wise to push before 6 mins, so your build will likely work better there. I wanted to try the trukk-reinforcement as well I think this could be very strong if I try to go for a 6-min push instead of 4min.
The problem is though, that if I push at 6min against eldar and to a lesser degree SM as well, I will just have to sit on max 2 nodes while the opponent gets the whole map for free. but trukks+weirdboy can just completely wipe an army with a few abilities, which is definitely cool.