I think this should work almost all the time, but most viable on team match.
For Elites, I use Scorpions(banshee buff), Wriath Lord(enhanced webway), Wraith Knight(any doctrine works)
For Doctrines, I use Avenger Shield Boost, Grenade boost, and Rift Shot for Wraith Guards.
- build 1 bone singer, 2 dire avengers.
- teleport 1st bone singer to core capture point(where you are going to build listening post), and build webway while capturing it.
- as 2nd bone singer is out, make it build soul shrine while capturing nearest resource point.
- mass dire avengers until 4th squad. (summon Scorpions as soon as you can)
- non stop harass with enhanced webway. (build a lot of power generator and req generator after you get the 3rd avengers, 4 power generator is suffice in general)
- as soon as you get 200 power, get 2nd Tier. (upgrade vehicle damage and health)
- get Sky portal and Falcon as soon as you can.
- The opponent is probably going anti infantry or saving resource for walker.
- Push em hard with upgraded Falcon (you can probably have vehicle weapon lv2 if you keep up upgrading while only having 4 avenger squads.)
- After first falcon get infinity portal since opponent would try to counter it with anti-vehicle walkers (dreadnought, killkan, WG)
- depending opponent's counter get more Falcon when they spam anti tank infantry, more WG when they spam vehicles
- get Wraith Blades when you are free with resources (don't spam too much units, since upkeep would prohibit you from gaining more resources)
Fresh built doctrine enhanced webway is very tanky on early stage of game, try to use it as a decoy, when enemy attacks it, you attack their units.
The key point of this strategy is that you relentlessly annoy the opponent with the dire avengers and webway. Annoy the opponent so that they could badly feel about slaying all your avengers, make them get anti-infantry army.
NEVER fight outside the webway since it would make it impossible for the avengers to dodge dangerous CCs such as Vortex Grenade, Drop Pod, ASM jumps, Spear of Macha and what so ever.
You must always beware of blind spots(corners) and bushes since banshees or flamers might evaporate your avengers in a nick of time.
I think I won most of 2v2 match with this plan. since dire avenger with webway and above doctrines works good against any ork infantry, ASM, TacM, even against charging banshees.
I would love to hear any kind of feedback about this strategy.
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Comments
HohesHaus
Without a replay I can't say a thing about it. But it is a 2v2 strategy, good that you mentioned. Hmmm well II would choose another hero.
You take Scorpions but only playing with DAs. Take Kyre.
Ratata
I get Scorpion to counter Kill team or early melee units that might harm the DAs.
Losing Scorpion doesn't loses squad, costs no resource, so when I feel like losing the fight I give the scorpion out if I can't save both.
Since my late game elite roster is WL, WK so I should save elite points for quick WL, which makes my choice as Scorps.
I'll try to post replays sometime and post it here.
Kharneth
This strategy is exactly what the Hard AI Eldar did to my ASMs and it was devastating.
5/5 star strategy right here. Idk if it works against everyone, but it's extremely powerful against me.
If you can afford a couple banshee squads or dark reaper squads that would help a lot, but the key is getting that Falcon out very early whilst encouraging your enemy to go anti-infantry.