I'm working to convert almost ALL of the Campaign's single player maps into viable multiplayer maps for the community to enjoy. These are pulled through from the game, tweaked and modified to be conducive to multiplayer, and set loose.
I'm in need of some testers.
The maps are naturally asymmetrical as they weren't build for multiplayer in mind, but offer an unequaled battlefield to play with if we can get things down.
I need three or four people to make suggestions on resource placement and spacing to make these maps more competition friendly, and I'd be sincerely thankful.
I was disappointed with some of the vanilla stock launch maps, and I feel like the workshop may help player retention for a game that I love.
Just shoot me a PM or reply here if you're interested in helping me tweak these in your free time!
Here's the collection of maps on the workshop
Return to Helios (3v3)
Return to Charon (3v3)
Fight for Cyprus (3v3)
I'm working on making some 2v2 maps, but scrubbing the mission objective / original intent is very time consuming. I don't have time to test these maps twenty times each.
P.S, I've also made a separate thread explaining how to lift the .sga files for editing in the world builder if you'd like to do what I'm doing.