I don't know how many people have experienced this before in a dawn of war 3 multiplayer game, but this is a big issue and i'd like to address it. I am of coarse talking about the AI in this game. I am pretty sure many of you have played games that allows players to come back from a losing match after someone DCs or rage quit by replacing them with an AI. However in DOW3 it doesn't seems to be the case at all. Not only does AI get 3 TIMES the resources (Rough estimate please don't flame) and it also mass produces unit like crazy. For example you kill about 3 squads of their scouts or whatnot a minute later 4 squads comes. You are in a constant conflict everywhere, it also micro as a god in a sense that it sent units all over the map and aggressively pushes which ever lane its in which I have no problems about EXCEPT it has almost infinite units. Imagine killing a bunch of units top and you go bot to deal with the units bot just to realize 3 seconds later it has tanks and landspeeders top again! All this while two other players pressure you wherever they want. This is not giving players a chance to come back, its giving players a 99% chance to win. (Note that I am exaggerating here but with 2 really good players its really hard to win) It also for reason loves to push shield gens no matter the cost. Not only is this annoying to deal with but also frustrating. My last game that I played just 10 minutes ago before I wrote this had a leaver in the beginning while we were loading, he DCed. As a result we had to constantly deal with the AI pressuring top while 2 other players pressure bot. At the end of the game I check the results it has almost 3 TIMES the amount of units I produced and almost 2 TIMES the amount of resources. This is unacceptable and I hope Relic addresses this issue and fix this ASAP.