if wierd boy tries to teleport into heavy cover he instead teleports 2 feet in front of himself.
deffcopters (slice em) cant hit listening posts with 3 addons and a group of deffcopters have trouble hitting them when there are 2, they instead latch onto the invunerable add-ons.
if deffcopters (slice em) latch on to Sheild Gen and while latched, the Sheild Gen in captured they stop dealing dmg to Sheild Gen and dont deal dmg to the heavy cover it gains.
deffcopters can slice em into a captured Sheild Gen dealing dmg to the heavy cover sheild it gains but cannot dmg captured the normal Heavy Cover locations and instead just pass straight through it dmging the units inside (which is fine), but i think is odd but may be intended tho not sure.
deffcopters after killing a building with slice em tend to get stuck and remain latched to the ground this usually happends against the Turrets but happens quite a bit. usually pressing stop command or attack move can free them but ive had games where they wouldnt move no matter what i did
and then there is the Waagh tower scrap drop bug (that many have posted before), i think waagh towers stop droping scrap when the map becomes overly filled with scrap at least in my experience