So somewhere recently a Relic person threw out the moniker that Dawn of War 3 was supposed to unite Dawn of War and Dawn of War 2 players. But as it stands, the community feels very divided about the gameplay. From my understanding the player numbers are floating under 1000 for this week's, (Quote me if I am wrong) meaning that the last patch alone barely scratched an itch, and that players are still on the fence.
So that's where we are at. And for the life of me, I don't see this game becoming something that satisfies both parties (But maybe the 3rd lovable mutant, the person that enjoys this product more than both, I will try not to laugh, will be.). Is Relic really going to adopt wargear options and flavor from Dawn of War II. I don't think so. Are they going to make cover and morale a thing from DOW classic. I doubt it.
If anything I see this latest direction of more doctrines, to be them doubling down on this monster they created, and we are going to forever see a rotation of doctrines that become the standard of play. Long live Tireless tacticals. Personally I know I hate the doctrine system, because it feels like it was an excuse to gut Wargear and upgrades, which are both strangely still present in the game in one incarnation or another, making for a confusing rebuttals whenever you poke people about why.
So other than game modes, what can Relic really add to the game that is gonna bring back the other communities, if they are not willing to step down on their doctrine system (which to be fair, I never saw them abandoning, because you have to own it at this point.)? The only thing I can see is more content or the willingness to nerf a bunch of doctrines, which honestly sounds just like a band aid thing, because as soon as you nerf one, another becomes the favorite child, until we have went and killed the whole bunch and then the game is just stale toast.
I love the fact that Relic is trying, but I feel like the communities want two different games, and DOW 3 will just have to carve out it's own player base from an already splintered player population.
The only thing I see that might help in the long run is, better mod support so that we can at least get the community doing what it does best, and pumping out elite versions of the game.