I'm having trouble setting up my existing 3v3 Power Core map for Annihilation. The instructions on the modding wiki only cover 1v1 maps, so I'm thinking that there is something else I need to know to set it up for 6 player Annihilation. My map works fine after with patch in Power Core mode with just adding the new line to the .options file. Could it be something related to territory perhaps? Adding the extra starting positions has made the starting area for each team a bit of a mess in that regard. Do all of the Annihilation starting positions need to be in the same territory?
Also, I tried to remake the map for just Annihilation with defenses to negate any possible territory issues and just test it out, but the game crashes when loading into the map. I've noticed that when I save the map before exporting the map_entry_point objects change ownership to match the starting_territory_team object's player assignment, and in some cases back to default which is world. Is that normal? I didn't notice it when I originally created the map for Power Core. Any advice or inquiry would be great.
(3v3) Hawlucha Hills is the name of my map in the workshop.