Isnt this a surrender thread or sth? Why talk bout SSs when we all know they r OP as hell? They r the ultimate kings of backdoor and is the only unit n the game capable of breaking gen by 5 minutes , no 3 minutes if u r good and lucky. I agree they lost their viability in the late game but to be honest, they aint worse than Deathwatch which is the most ridiculous elite in the game atm at that stage since they r literally made for a single purpose: to backdoor unexpecting foes. They melt vs anything that is ranged and can hit them. The main problem is u guys think this game is like SC 2, but its not. There r units for the early games and there r units for late game, just like nobody use reiksguards when u have demigryphs? Like seriously? .There r T1, T2 and T3 for a reason u know? .in SC 2 things r different every units has their uses nothing is useless in the late game (yes incluing zerglings, u still use them when u get ultras) but in DOW 3? Heck no, why would u even bother with SSs why u can have wraithguards? Dont they perform the same role? Why would u get nobz why u can get deft dreads instead? Deft dreads r significantly more tankier and deal loads and loads of AOE damage even when they die and they r perfect for tanking those hits while Killa Kans/ Big Trakks melt everything, just make sure u have a few squads of boyz for meatshield and disruption then u r good to go. Yeah SSs aint made for the late game and u guys should know that...
Oh and correct me if Im wrong but aint lascannon T2? Why would u compare 2 things from 2 different leagues? Its like comparing Ronaldo to Messi ... So pointless Irdk wut to say
@DmonBlu said:
Isnt this a surrender thread or sth? Why talk bout SSs when we all know they r OP as hell?
you spelled "UP" wrong
You are right, for some reason the spectres seem weaker than their pre patch(May 31st) counterpart. To my knowledge they havent received any nerf apart from pop cap.
@DmonBlu said:
Isnt this a surrender thread or sth? Why talk bout SSs when we all know they r OP as hell?
you spelled "UP" wrong
You are right, for some reason the spectres seem weaker than their pre patch(May 31st) counterpart. To my knowledge they havent received any nerf apart from pop cap.
Being more spread out to reduce AOE effects on them might necessitate being closer to the enemy to ensure all guns are firing. It's a subtle thing, to fall...
@DmonBlu said:
Isnt this a surrender thread or sth? Why talk bout SSs when we all know they r OP as hell?
you spelled "UP" wrong
You are right, for some reason the spectres seem weaker than their pre patch(May 31st) counterpart. To my knowledge they havent received any nerf apart from pop cap.
Being more spread out to reduce AOE effects on them might necessitate being closer to the enemy to ensure all guns are firing. It's a subtle thing, to fall...
This is when all guns are firing and fully charged. Before the patches, they would show visual effects for when supercharged, now they dont.
@PaperBaG said:
A lot of the spectre las-dev debate has to do with supporting army, las dev can stay alive forever with gabe's drop pod doctrine and banner
There is also issue of LC devs instantly switching targets with full charge, where specters always reset and require their long wind-up, which lowers AT performance by a lot, ability to chase helps only vs lone vehicles with no infantry support to gun you down.
Hi, me again .. one more thing, allow surrender when you have leavers in game, you have to wait 10 minutes for surr or simply ragequit too even if you are 1v3
Comments
DmonBlu
Isnt this a surrender thread or sth? Why talk bout SSs when we all know they r OP as hell? They r the ultimate kings of backdoor and is the only unit n the game capable of breaking gen by 5 minutes , no 3 minutes if u r good and lucky. I agree they lost their viability in the late game but to be honest, they aint worse than Deathwatch which is the most ridiculous elite in the game atm at that stage since they r literally made for a single purpose: to backdoor unexpecting foes. They melt vs anything that is ranged and can hit them. The main problem is u guys think this game is like SC 2, but its not. There r units for the early games and there r units for late game, just like nobody use reiksguards when u have demigryphs? Like seriously? .There r T1, T2 and T3 for a reason u know? .in SC 2 things r different every units has their uses nothing is useless in the late game (yes incluing zerglings, u still use them when u get ultras) but in DOW 3? Heck no, why would u even bother with SSs why u can have wraithguards? Dont they perform the same role? Why would u get nobz why u can get deft dreads instead? Deft dreads r significantly more tankier and deal loads and loads of AOE damage even when they die and they r perfect for tanking those hits while Killa Kans/ Big Trakks melt everything, just make sure u have a few squads of boyz for meatshield and disruption then u r good to go. Yeah SSs aint made for the late game and u guys should know that...
Oh and correct me if Im wrong but aint lascannon T2? Why would u compare 2 things from 2 different leagues? Its like comparing Ronaldo to Messi
... So pointless Irdk wut to say 
Katitof
you spelled "UP" wrong
CadisEtramaDiRaizel
You are right, for some reason the spectres seem weaker than their pre patch(May 31st) counterpart. To my knowledge they havent received any nerf apart from pop cap.
MrBenis
Being more spread out to reduce AOE effects on them might necessitate being closer to the enemy to ensure all guns are firing. It's a subtle thing, to fall...
CadisEtramaDiRaizel
This is when all guns are firing and fully charged. Before the patches, they would show visual effects for when supercharged, now they dont.
PaperBaG
A lot of the spectre las-dev debate has to do with supporting army, las dev can stay alive forever with gabe's drop pod doctrine and banner
Katitof
There is also issue of LC devs instantly switching targets with full charge, where specters always reset and require their long wind-up, which lowers AT performance by a lot, ability to chase helps only vs lone vehicles with no infantry support to gun you down.
tritol
Hi, me again .. one more thing, allow surrender when you have leavers in game, you have to wait 10 minutes for surr or simply ragequit too even if you are 1v3