Hi,
I made a thread a few weeks ago where I complained that it was possible for a Space Marine player to cancel the relocation of an Eldar building by dropping on to the building while it is being relocated, thus causing the cooldown of the relocation ability. I asked that doing this would no longer reset the cooldown on the relocation ability for the building.
I'd like to retract that request, and make another one; please will you make it so that it is possible for an Eldar to cancel a drop pod drop by relocating a building on to the place where the drop pod is to fall, also causing the cooldown on the drop pod to reset. This way both races would be able to counter eachother's globals in this way!
This would help me to deal with my salt when playing as Eldar and an SM player deliberately cancels my building teleportation.
Thanks for listening!
Comments
Atlas
...and what would happen to the unit INSIDE the drop pod?
Dandalus
The drop pod makes good sense to cancel teleport, it's a way to counter eldar base moving all over the map. What MUST NOT happen however is buildings to get stunned from scout grenades.
Lude
I claim that the unit inside the drop pod should be instantly killed, as the drop pod is stuck floating in space, unable to fall on top of the Eldar building