So obviously they aren't actually called "I win buttons", but they might as well be since in many situations, they are an "I win this fight" ability. I am talking about
A. The banner
B. The orbital laser
These are two extremely powerful abilities, in which the supposed "counterplay" is to capture the mini point which is created when they are spawned. However, currently the counterplay feels almost non-existent, because in the case of the banner, it can be very hard to capture, and when you do capture it, the reward is miniscule, and the damage to your army is already done, and in the case of the orbital laser, it doesn't turn the laser off, it just stops it from moving, when it many cases, it is already on the target the SM player wants it on (elite / turret / core)
Increase the counterplay for these abilities and actually make them satisfying to capture, since it is usually quite difficult to do so.
Banner: Capturing the banner now removes it from the battlefield completely
Orbital laser: Capturing the orbital laser now completely deactivates the beam while it remains captured