So I've been working on a map for a while in World Builder, teaching myself how to use it etc. and its come to the point where I'm relatively close to done but I have a problem. I had intended to have a 'test' version and a 'main' version of the map, using the test version to plan out the area I would need since I was new to the World Builder, but I got carried away a bit and ended up making too much to go back, on the bigger one intended for testing. Is there a way to change the map boundaries, or at the very least reduce the boundaries for the camera so that it can't go too far out of the playable area? I've got too much empty space around it
Comments
Wargrim
Yes there is a way. In the top tool/editor list there is a point called "Interactivity Stage Editor". Interactivity stage 0 is the default playable area. Every other stage/area that you paint (like 1) will act as non-playable area in a multiplayer map. It will stop the camera from moving in, and also units and commands.
Be aware that you can only make the playable area smaller this way, not larger.
Socite
Thank you I'll try it out tomorrow when I have time!
Socite
Alright so I've uploaded it to the Steam Workshop! Thought I might as well post it here :P
http://steamcommunity.com/sharedfiles/filedetails/?id=1133898446&searchtext=