On shields\healing received.
I have a replay showing this https://www.gamereplays.org/dawnofwar3/replays.php?game=95&show=details&id=324870#/replay_overview
On 13th minute SM of SM-Ork team would spawn Deathstorm (2nd in the whole game) near South-Eastern turret's generator which is going to live untill 21th minute when AI's Dreadnought will destroy it.
Other cases of the same bug would appear as well durring the game, for both players having Diomedes in their deck, and only while he's alive, charged and fighting.
I've previously reported this bug with replay in the August\September feedback thread, but can't find this post right now. That time, I've spotted how the Standart affected DS'es would start to regenerate and remain past designed time, but I've reported it as DS-doctrine bug.
This time I'm sure the culprits are the Chapellain, Standart, and probably, healing drop pods of Angelos'es presence. I've just checked this in the skirmish - Standart definetely make them stay and regenerate.
Could you add this issue for the further review, since I very well understand that there is some new content to be made