Actually, topic.
Started to create my mod (pretty much the same way, as I've done it for CoH2 - clone, change, save, build|rebuild etc.). The only problem (after solving the Attribute Editor crashing on launch) is, that I cannot test my changes: every time I try to start a custom game vs AI - the game either crashes in process, and I receive invisible buildings and unmovable servitor (Annihilation Classic /with defenses) or doesn't apply my mod despite of it being selected.
Any ideas how to solve it?
Comments
iToaster
I don't know how the CoH 2 mod builder works in comparison to this one, but if you've renamed any unit files within SBPS or EBPS or added any new slot items, that will cause a crash like you're describing. Right now the mod builder only seems to support cloning and adjusting units provided they don't get their files renamed and no new ones are added. Annoying, but hopefully it'll be fixed.
Gorb
This is correct, as my understanding of it goes.