So as somebody who's started making maps in WorldBuilder, something that really annoys me is the camera options... It can be so hard to set the camera so that it fits your map if you want to have a high map (like the one I'm currently making). Something I was wondering about is how can we make it so that the camera's height changes based on the height of the ground bellow, rather than staying at a set height, similar to how it is in the official maps? It would be a lot better than trying to figure out the settings to make it fit my map (so far I can't get it much higher than the ground which is at 50, and I know you can have high ground because of some of Relic's own maps, particularly the campaign ones. Does anybody know how to get the camera to do that?