Not sure if should be in mods section but. Just something to make the game have more and be a little bit better.
1.More vehicles especially troop transports. I've always thought how the Space marines cant make any land raiders or rhinos to put squads into and transport them around a map faster. Or the fact that the space marines have no flying units at all when they could have a stormraven or stormhawk or that nyphlem or something that the darkangels have.
It just feels like every army has no real balance like the eldar have no actual ground vehicles as they can fly off of a cliff over to the other side or how the orks dont have any bikes for them to use.
Just to help add variety to the game and help it get more players into it
Comments
COSMICWHALE6677
Feel free to critizes as much as wanted
Thunderhost
@COSMICWHALE6677
with regards to SM moveability, that has already been covered in several (iirc) other threads, but basically that's what they have droppods for, along with forward bases or the "tip of the spear" doctrine. SM also has a landspeeder, which incidently is a skimmer.
Eldars have never had ground vehicles, they're a super-hitech race.
I'm not really sure what you're trying to get at with this; "It just feels like every army has no real balance like the eldar have no actual ground vehicles as they can fly off of a cliff over to the other side or how the orks dont have any bikes for them to use." The races are supposed to be asymetric, i.e not have the exact same units.
Usually, in the dow franchise, more units are added with expansions, so maybe that'll happen and add to the variety you're rooting for
CANNED_F3TUS
More variety would be great and there are still a few roles that can be filled for each army roster. Flying units however are very very tricky to balance especially in a game like DoW. Dont think air units are a good idea. But new units sure as long as they dont overlap other roles.
Stoner
Can anyone actually tell me the difference between flying units and skimmers?... I get the difference in DOW 1 f.e., because you had to use special ability to traverse terrain, while in DOW III they do it automatically. The only small difference I can see is that melee squads can't attack them... but they can, with pistols? And melee can't effectively kill skimmer unless opponent is real dummy, so...
And yeah, who needs bikes when you have freaking choppers?
Spirit
Yop i agree