Could you fix the bug where Wazza Q stuns vehicles including super elites and throw a nerf down on Scrap Turrets?
It would really help us drive the community of this game in your absence.
This reads more like a balance request. Do we have confirmation that the Wazza interaction is unintentional?
I don't have a screenshot handy. But I believe the text for the ability just says it slows the target. It does not say it is supposed to stun vehicles while it is channeling.
It's not just stunts - it immobilize (can fire back, but can't rotate; not turrets) any unit while ability is active in "laggy" matches for me. Might be related to lag-compression (like doublet-firing tanks in CoH2), so it's not very easy fix.
This can't be intended, obviously.