hey there gents. I ran into some modding issues, so maybe you guys can give me a hand or point me in the right direction... I created a mod. Went to update the mod, and everything worked. It's local only, and not on the workshop.
I saved a backup of my modded archives to one drive
Formatted my pc, so lost everything. Redownloaded the "Gorbles unofficial mod tool" and the daw of war 3 mod tools. Also re-downloaded my archives from one drive.
When i try to create a new mod with the mod tool, i can't seem paste the attributes i want into the new mod.
Do i need to rebuild it all from scratch? How can i bind my attributes to the mod?
Hoping that, if nothing else, i can get pointed in the right direction.
Comments
foxtrot88
update*
When i use the "archive viewer" tool to view my SGA, it doesn't seem to have my atrributes.xml file bound for some reason to the new mod. Which is what i suspected. Now, the why and how do i fix it.... Q_Q
foxtrot88
update**
A stupid and simple fix. It appears, somehow, since my original mod wasn't there to bind when i ran the game, the PBGID got reset....
original ID
my mod ID (after the issue)
Basically, it wont overwrite id number 98432 , since, its' ID number is 0...
The fix? either 1, rebuild the mod from scratch (about 180 file changes, and i did lots to each file)
or option 2. Go through and manually copy / paste the original ID to my mods, so they'll have the correct ID
Gorb
@foxtrot88
I would imagine you need to recreate things. I would never save the resulting SGA, I'd save the XML and other associated files the official tools create (I think there's a .mod file or similar as well as the XML and UCS files generated).
Also, I can't see your embedded images, but PBGIDs cannot be modified; they're completely autogenerated.