Hey guys, so im getting breakfast and this idea hits me, and i think its good enough to start my first post on this forum. Here it goes,
Ive always style Coh and Dow2 style gameplay, was never a fan of the first, but i definitely liked and saw the appeal of a bigger massive scale battle.
Now if the scale is going to bigger, more attention will be needed on your units to manage them properly. This becomes extra work when you involve Air units in the mix. My hope for Air Battles in this game is to keep it like Coh2, Where certain air units strafe the ground, bomb, or patrol the air against enemy aircrafts, Not only is this more enjoyable to watch, (Because ive seen Dow1 Air models, and there is something strange about a fighter plane hovering mid air until told to move) but lets you focus more on the ground combat, while still enjoying the benefits of the Dog fights and Air support.
Feel free to share your thoughts.
Pros: Enjoyable Air fights to watch ( im assuming they fly high but low enough for us to see the action with camera zoomed out)
: A variety of air firepower abilities that keep it interesting
: Less need to micro and able to focus more on ground combat
Con : Unable to build or control flying units.