As you know small Space Marines count makes them "swarmed" by xenos in close combat battles. That's the problem - for example when you have assault marines and they get swarmed by numerous banshees squads they are "pushed" all the time and instead of fighting they are walking around, getting hit all the time and just sometimes make one attack and starts walking around again. It was making fight harder. That is very bad glitch from DoW2. In DoW3 the Space Marines should be "unpushable" for small xenos.
Comments
Ellie
yea, that happens a lot with bigger units, especially in last stand. its one thing I hope they get right in dow 3: the pathfinding. I hate playing necron in last stand, using the orb to stun everyone, but then the necron dances around trying to find that sweet spot to attack at. or when a group of orks attacks the hive tyrant and he just fumbles around even on attack move. it sucks.