I think health bars are the right direction. From old games like sonic where you had lives. Where when you die you had to repeat everything(I had nightmare of sonic) too Dow1/Dow2 where you had read through numbers of dps/hp notes to get best results. Which was time consuming and left a gap in skill levels. Where low level player would think one is cheating because of the skill gap when it was just one playing better. Health bars help simplifie the game make easy to learn and more fun when you can see how much damage is delt as you play. Learning while you play seems more enjoyable. Your thoughts health bars good or bad?