So I've been having a think about the doctrines that are going to be available for multiplayer, and realised that I haven't really seen how the opponent is supposed to recognise which doctrines are in use. As clarity is meant to be one of the important points of the game Relic is considering, wouldn't it be a good idea to add some visual indicators to show someone which doctrines their opponent is using? This would also be cool for customisation of "your" army. Just off the top of my head, a couple of examples for space marine doctrines:
1) Melee tactical doctrine - Would be cool if tacticals using this doctrine had combat knives or chainswords strapped to them (and better still if they used them in combat)
2) Healing/reinforcing listening posts - Maybe a teleport beacon or a narthecium bolted to the side of the post?
I feel adding things like this would really help people make armies that feel like their own, and would serve an extra gameplay purpose of letting their opponent know what they will be facing. If I see tacticals with chainswords as well as bolters, I instantly know that it may be better to keep my distance until I have some melee specialists, or to change my force to contain more ranged troops.
What do you guys think? If you agree, have you got any other ideas about how we should show our opponents what doctrines we are using? Do you disagree, and why? Interested to hear what others think!