I'm really looking forward to the game so far. One thing that does worry me though is whether players online will be able to blob or not, with success. Because I would hate to see old school RTS gameplay of just rushing huge amounts of units in a certain direction with little to no micro to overcome the enemy.
It's why COH2, as flawed as it is (and with things I think it could learn from DOW3), is still one of my favorite (and saltiest) RTS that I play around. Among other major reasons, blobbing can be countered with a fewer force. Whether it be MGs, artillery, or just better micro with fewer units, a larger force can- not always, but CAN repel a larger force.
So i'm wondering if my fears is just from what we've seen from the players (who some I see arent that great with micro and they tend to blob, with varying results) or that it's just a single player mission. I mean, COH2's campaign also was quite forgiving and let you just grind at enemy units with endless waves of units because the enemy rarely attacked you and you often had unlimited time.
I'm presuming and hoping that in MP, you'll have to spread your forces out unless you open yourself to being flanked. And that blobs would be extremely vulnerable to artillery or some special ability like the orbital cannon