I'm not talking about Sync-kill. especially attack animation. in DoW2, there are taunt animation and reload animation in addition to firing animation. but as far as I see trailers, units seem to have only one attack animation. these details make it look more natural and grander when a large number of units are packed together.
But in dow3 all these good things are gone. units that repeat only a single animation are more like minions of AOS game(league or dota) than Relic RTS units.
Was this really what devs intended?