First of all, I want to apologize to creators of the said mod. It is a well made mod, well thought out, and closer to something made officially than a mod.
BUT, first of, it breaks the community in half. There is a lot of guys I played with which now play Elite, so I cannot play with them. I do have Elite installed, but cannot play it for long before I shut it off and deinstall it. And there is a lot of guys playing vanilla, so to get a proper match in either, you have to wait twice as long as you had to.
Secondly, way too much love for some races, while others get squat. SM, already built on low model count leet units gets even more downright crazy with Sternguard and Vanguard. Also, before, you needed to jump among opponents to throw them around, but now you have a mobile rocket launcher to make any well planned assault into a bloody mess with throwing everyone around.
Chaos which is also way too mighty in vanilla, gets even a greater update with terminators, which decrease the ability of the opponent's forces with each kill. High model count races are basically put to the wall the moment termis get into combat. Also, Raptors. I mean, firstly, this is Chaos, they are viable in melee even without close combat weaponry (with Bloodlust you are more or less able to kill almost anything in close combat with a shooty based army), and then you give' em raptors to increase their melee prowess (which did not lack)? Also, heretics and raptors together in early tech together are bothersome to say the least. And they are not needed cause all three heroes have a way to deal with emplaced locations.
GK's get mobile suppresion unit and Termis without red do I need to say anything else? Several more cheese things, but this should be enough.
While IG gets artillery spotters which are meh to me, and late game Kasrkins which are late. And I am not sure did Nids get anything ... Now, I do understand somebody else will see it differently, but I think you get the gist of what I am trying to say.
Thirdly, those big **++heresy redacted++** maps. Charging for a minute and a half over it for a combat which is over in 30 seconds? Is this Starcraft? I thought DoW's main selling point was that you are bashing with your opponent throughout the entire match, not slogging around a map and asking for directions towards the front how far it is.
And lastly, I have a feeling there are more models in matches in Elite. Which makes commanding that entire force even more complex, add in that Whirlwind I spoke about, and you have a mess in which new players are lost even quicker, so matches against anyone not playing for years are brutally short. Which decreases fan base quicker, which leaves us without opponents and publisher without numbers needed to make DoW3.
Alright, I am done. Now you can spit on my opinion. Go crazy.