After a discourse with lots of people over the past days we've come to the conclusion that Assault Space Marines are heavily overpowered because of many reasons.
For example they are able to tear through squads at early minutes making every eldar unit obsolete, even with the avenger shield doctrine!
It is not dodgeable and deals huge amounts of area of effect damage. Theres no counterplay or Way to play around since it is an instant ability with no channeling.
Its just a process of rinse and repeat until the other player has eventually no army left to fight with.
over the past days I've played plenty of matches and participated in the esl tournament as some of you might have witnessed and every single player that i've talked to including space marine players admits that having this ability and eswords makes it the most effective unit in the game - hands down.
-deals way too much damage as seen in the gif
-is too rapidly available (60 seconds - small skirmishes take place around every minute)
-is free right from the get go (production of the assault marine squad)
it shouldnt be allowed to have an ability which is rather similar **(and way better -> since it is instant) to the **banshee charge which costs 100/60 to upgrade and needs a soulshrine to be build beforehand.
This ability itself needs a nerf in some way shape or form:
-decrease damage(by alot, I'd say at least by 25-40% depending on other changes)
-make it less available (costly upgrade)