I was searching now a little bit, but i see no balance change patchnotes.
I played now few games with Eldar, and they changed the relocate mechanic from warpgate, i mean its not bad that they start to nerf this mechanic.
But it would be awesome to get some information's ??
Now relocate has even with doktrin a 25 second cooldown, im not sure if its exactly 25, cause we have no tooltip. It just feels like 25-30 seconds cooldown!
Also the relocation cost you more time, that means 4-6 seconds delay before it spawn's.
Still this full relocate mechanic, not only from Warpgate, you can relocate everythink all 90 seconds . Is way to strong on tier1.
I would say, you should give relocate to tier 2.
There to much cheesy build's with relocate stuff.
I mean on Min 4, he will just port every building in front , and attack your shieldgenerator. while having a Speedbuff, able to healup, and instant new unit's.
If your opponent try to defend, you will fight there 1-2 mins anyway, after breaking the shieldbubble, you are able to relocate everythink to another location and pressure there again!
Its just way to powerfull in earlygame, cause the buildings has to much HP , you basicly can't kill it if the army is near of it! and the eldar is pushing unit's.
You basicly can't have more army then the Eldar, his unit is cheap, and he is able to build instantly 2 reactor's.
Anyway little bit offtopic sorry.
I just want to know if there is any other balance change includet ?
I saw SM is still the same, or atleast the ASM doktrin.But relocate got nerfed. like i wrote, its still to powerfull. And its not about the cooldown.
Relocate from buildings is in any case to powerfull in earlygame, combinated with the shieldmechanic from eldar, and the cheap+powerfull base unit . And scorpionknight ofcourse.